inArea: Difference between revisions
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|gr4= Positions | |gr4= Positions | ||
|descr= Checks whether given position is inside given area. | |descr= Checks whether given position or object is inside given area. Use [[inAreaArray]] to check multiple positions/objects within area. | ||
{{Feature|informative|This command also supports hexagon area which can be created from ellipse when both a and b are negative. | |||
Hexagon ellipses are also supported by both marker creation and [[drawEllipse]].}} | |||
|s1= position [[inArea]] | |s1= position [[inArea]] area | ||
|p1= position: [[ | |p1= position: [[Object]] or [[Array]] in format [[Position2D]] or [[Position3D]] | ||
|p2= | |p2= area: [[Object]], [[String]], [[Location]] | ||
* [[Object]] - trigger | |||
* [[String]] - marker name | |||
* [[Location]] - location | |||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|s2= position [[inArea]] | |s2= position [[inArea]] [center, a, b, angle, isRectangle, c] | ||
|p21= position: [[ | |p21= position: [[Object]] or [[Array]] in format [[Position2D]] or [[Position3D]] | ||
|p22= | |p22= center: [[Array]] or [[Object]] - center of the area in format [[Position2D]], [[Position3D]], [[Object]] or [[Group]] | ||
| | |p23= a: [[Number]] - x axis (x / 2) | ||
| | |p24= b: [[Number]] - y axis (y / 2) | ||
| | |p25= angle: [[Number]] - rotation angle | ||
| | |p26= isRectangle: [[Boolean]] - [[true]] if rectangle, [[false]] if ellipse | ||
| | |p27= c: [[Number]] - (Optional, default -1 (unlimited)) z axis (z / 2) | ||
|p27since= arma3 1.60 | |||
| | |r2= [[Boolean]] | ||
|x1= <code>_playerIsInside = [[player]] [[inArea]] _myTrigger;</code> | |x1= <code>_playerIsInside = [[player]] [[inArea]] _myTrigger;</code> |
Revision as of 13:07, 11 November 2021
Description
- Description:
- Checks whether given position or object is inside given area. Use inAreaArray to check multiple positions/objects within area.
- Groups:
- TriggersMarkersLocationsPositions
Syntax
- Syntax:
- position inArea area
- Parameters:
- position: Object or Array in format Position2D or Position3D
- area: Object, String, Location
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- position inArea [center, a, b, angle, isRectangle, c]
- Parameters:
- position: Object or Array in format Position2D or Position3D
- center: Array or Object - center of the area in format Position2D, Position3D, Object or Group
- a: Number - x axis (x / 2)
- b: Number - y axis (y / 2)
- angle: Number - rotation angle
- isRectangle: Boolean - true if rectangle, false if ellipse
- since 1.60
- c: Number - (Optional, default -1 (unlimited)) z axis (z / 2)
- Return Value:
- Boolean
Examples
- Example 1:
_playerIsInside = player inArea _myTrigger;
- Example 2:
_positionIsInside = _myPosition inArea [[100, 100, 0], 20, 30, 45, false];
Additional Information
- See also:
- inAreaArraytriggerAreaininPolygondrawEllipsedrawRectanglecreateTriggercreateMarkercreateLocation
Notes
-
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