vectorDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<tt>([^= ]+)<\/tt>" to "{{hl|$1}}") |
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|gr2= Math - Vectors | |gr2= Math - Vectors | ||
|descr= Returns object direction vector in world space ( | |descr= Returns object direction vector in world space ({{hl|[x,y,z]}}). | ||
{{Feature|important|The vector is '''not necessarily [[vectorNormalized|normalized]]'''. The [[vectorMagnitude|magnitude]] of the vector will be the same as the [[getObjectScale|object scale]].}} | {{Feature|important|The vector is '''not necessarily [[vectorNormalized|normalized]]'''. The [[vectorMagnitude|magnitude]] of the vector will be the same as the [[getObjectScale|object scale]].}} | ||
* A unit facing North would return | * A unit facing North would return {{hl|[0,1,0]}} | ||
* A unit facing East would return | * A unit facing East would return {{hl|[1,0,0]}} | ||
* A unit facing South would return | * A unit facing South would return {{hl|[0,-1,0]}} | ||
* A unit facing West would return | * A unit facing West would return {{hl|[-1,0,0]}} | ||
|s1= [[vectorDir]] object | |s1= [[vectorDir]] object |
Revision as of 01:16, 16 November 2021
Description
- Description:
- Returns object direction vector in world space ([x,y,z]).
- A unit facing North would return [0,1,0]
- A unit facing East would return [1,0,0]
- A unit facing South would return [0,-1,0]
- A unit facing West would return [-1,0,0]
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_dirVector = vectorDir _unit;
Additional Information
- See also:
- vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_transformVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math - Vectors