setPosASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x2= <code>[[Magic Variables#this_2|this]] [[setPosASL]] [<nowiki/>[[position]] [[Magic Variables#this_2|this]] [[select]] 0, [[position]] [[Magic Variables#this_2|this]] [[select]] 1, 9]; {{cc|[ X, Y, Z]}}</code> | |x2= <code>[[Magic Variables#this_2|this]] [[setPosASL]] [<nowiki/>[[position]] [[Magic Variables#this_2|this]] [[select]] 0, [[position]] [[Magic Variables#this_2|this]] [[select]] 1, 9]; {{cc|[ X, Y, Z]}}</code> | ||
|seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] | |seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] | ||
}} | }} |
Revision as of 18:32, 20 January 2022
Description
- Description:
- Sets the object position above sea level. Given position must be in PositionASL format.
- Groups:
- Positions
Syntax
- Syntax:
- object setPosASL pos
- Parameters:
- object: Object
- pos: Array - format PositionASL
- Return Value:
- Nothing
Examples
- Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
- Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]
Additional Information
- See also:
- ASLToATL ATLToASL getPos getPosASL getPosATL position setPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- Operation Flashpoint: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions
- Scripting Commands: Global Effect