configFile: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "<code>([^<]*)<nowiki\/?>([^<]*)<\/code>" to "<code>$1$2</code>")
Line 44: Line 44:
[([[configFile]] >> "CfgVehicles"),{
[([[configFile]] >> "CfgVehicles"),{
[[if]] (([[configName]] _this) [[isKindOf]] “animal”) [[then]] {
[[if]] (([[configName]] _this) [[isKindOf]] “animal”) [[then]] {
   animals [[set]] [<nowiki/>[[count]] animals, _this]
   animals [[set]] [[[count]] animals, _this]
   }
   }
}
}

Revision as of 10:28, 13 May 2022

Hover & click on the images for description

Description

Description:
Return root of config entries hierarchy.
Groups:
Config

Syntax

Syntax:
configFile
Return Value:
Config

Examples

Example 1:
_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");

Additional Information

See also:
missionConfigFile campaignConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Jul 19, 2014 - 20:08
ffur2007slx2_5
Arma 3 logo black.png1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection. _faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses; //Extract all animals: animals = "(configName _x isKindOf 'animal')" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [(configFile >> "CfgVehicles"),{ if ((configName _this) isKindOf “animal”) then { animals set [[[count]] animals, _this] } } ] call BIS_fnc_uniqueClasses; Return nested subclasses, currently still BIS_fnc_returnChildren // Return all nested config classes [configFile >> "CfgFaces",1, true, true] call BIS_fnc_returnChildren;