BIS fnc setObjectRotation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *V([a-z ])" to "$1 - v$2") |
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|p1= object: [[Object]] - object to manipulate | |p1= object: [[Object]] - object to manipulate | ||
|p2= rotation: [[Array]] - | |p2= rotation: [[Array]] - vector in format: | ||
# Yaw | # Yaw | ||
# Pitch | # Pitch |
Latest revision as of 15:53, 8 November 2023
Description
- Description:
- Set object rotation.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, rotation] call BIS_fnc_setObjectRotation
- Parameters:
- object: Object - object to manipulate
- rotation: Array - vector in format:
- Yaw
- Pitch
- Roll
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- vectorDir vectorUp setVectorDir setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo
Notes
-
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