precision: Difference between revisions

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m (Text replacement - "{{HashLink" to "{{Link")
m (Text replacement - "<sqf>([^↵][^>]*↵[^>]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
Line 27: Line 27:
|r1= [[Number]] - accuracy in metres
|r1= [[Number]] - accuracy in metres


|x1= <sqf>// used in formationCDanger.fsm
|x1= <sqf>
if (getPosATL _this distance _dangerPos <= precision _this) then { /* ... */ };</sqf>
// used in formationCDanger.fsm
if (getPosATL _this distance _dangerPos <= precision _this) then { /* ... */ };
</sqf>


|seealso= [[visiblePositionASL]]
|seealso= [[visiblePositionASL]]
}}
}}

Latest revision as of 19:46, 3 September 2024

Hover & click on the images for description

Description

Description:
Return the movement precision of the given entity, how is the entity able to be precise when moving to given target.
Groups:
Object Manipulation

Syntax

Syntax:
precision entity
Parameters:
entity: Object
Return Value:
Number - accuracy in metres

Examples

Example 1:
// used in formationCDanger.fsm if (getPosATL _this distance _dangerPos <= precision _this) then { /* ... */ };

Additional Information

See also:
visiblePositionASL

Notes

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