doFire: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (see also)
m (remove old internal link in see also)
Line 30: Line 30:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[commandFire]], [[fire]], [[forceWeaponFire]], [[fireAtTarget]], [[ArmA:_Actions#USEWEAPON|action ["UseWeapon"]]] |= See also
| [[commandFire]], [[fire]], [[forceWeaponFire]], [[fireAtTarget]] |= See also


}}
}}

Revision as of 10:28, 9 April 2014

Hover & click on the images for description

Description

Description:
Order the given unit(s) to fire on the given target (without radio messages). The target is set with doTarget or commandTarget. The target can be a unit or a vehicle, but not an object.
Groups:
Uncategorised

Syntax

Syntax:
unitName doFire target
Parameters:
unitName: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doFire _WSoldier1

Additional Information

See also:
commandFirefireforceWeaponFirefireAtTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 3, 2006 - 14:31
hardrock
Notes from before the conversion: It is often helpful to use doTarget first.
Posted on March 25, 2007 - 23:17
Hurricane
A unit will not execute this command when his behaviour is set to "careless".
Posted on Feb 18, 2012 - 21:07
Zingo
Board dofire not working in arma2 1.11. an entity he throws he shoots not only.
Posted on June 7, 2012 - 14:05
Sakura_Chan
Unitname dofire objnull does not work like it does in commandfire. Target var has to be real (Arma2 AO) might be different in other versions.

Bottom Section