triggerAttachedVehicle: Difference between revisions
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Killzone Kid (talk | contribs) (locality and note added) |
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| [[triggerAttachVehicle]], [[triggerAttachObject]] |= SEEALSO | | [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[triggerAttachObject]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 07:14, 3 August 2014
Description
- Description:
- Returns vehicle attached to the trigger (for example using triggerAttachVehicle). Note: The trigger could be local or remote but the result returned by this command will be for the trigger condition set up locally on the client that executed the command. See createTrigger for more info.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
return = triggerAttachedVehicle triggerName;
Additional Information
- See also:
- attachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjecttriggerAttachVehicleattachedObjecttriggerAttachObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Activators