setPiPEffect: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Sets Render Target's visual effect (Picture-in-Picture). | ||
* 0: | * 0: Normal | ||
* 1: | * 1: Night Vision | ||
* 2: | * 2: Thermal | ||
* 3: Color | * 3: [http://community.bistudio.com/wiki/Post_process_effects#ColorCorrections Color Correction] (8 additional params) | ||
* 4: Mirror | * 4: Mirror | ||
* 5: [http://community.bistudio.com/wiki/Post_process_effects#ChromAberration Chromatic Aberration] (5 additional params) | |||
* 6: [http://community.bistudio.com/wiki/Post_process_effects#FilmGrain Film Grain] (8 additional params) | |||
* 7: Thermal Inverted | |||
|= Description | |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|x1= <code>"rendersurface" [[setPiPEffect]] [0];</code> |= | |x1= <code>"rendersurface" [[setPiPEffect]] [0];</code> |= | ||
|x2= <code>"rendertarget0" [[setPiPEffect]] [3, 1.0, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];</code> |= | |x2= <code>"rendertarget0" [[setPiPEffect]] [3, 1.0, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];</code> |= | ||
|x3= <code>cam = "camera" [[camCreate]] ([[player]] [[modelToWorld]] [0,-5,2]); | |||
cam [[cameraEffect]] ["internal","back","rtt"]; | |||
"rtt" [[setPiPEffect]] [2]; | |||
[[with]] [[uiNamespace]] [[do]] { | |||
pic = [[findDisplay]] 46 [[ctrlCreate]] ["RscPicture", -1]; | |||
pic [[ctrlSetPosition]] [0,0,1,1]; | |||
pic [[ctrlCommit]] 0; | |||
pic [[ctrlSetText]] "#(argb,512,512,1)r2t(rtt,1.0)"; | |||
};</code>|= | |||
| [[Procedural Textures]], [[camCreate]], [[cameraEffect]] |= See also | | [[Procedural Textures]], [[camCreate]], [[cameraEffect]], [[Post process effects]] |= See also | ||
}} | }} |
Revision as of 14:01, 8 September 2014
Description
- Description:
- Sets Render Target's visual effect (Picture-in-Picture).
- 0: Normal
- 1: Night Vision
- 2: Thermal
- 3: Color Correction (8 additional params)
- 4: Mirror
- 5: Chromatic Aberration (5 additional params)
- 6: Film Grain (8 additional params)
- 7: Thermal Inverted
- Groups:
- Uncategorised
Syntax
- Syntax:
- name setPiPEffect [effect, optionalParam1, ..., optionalParamN]
- Parameters:
- name : String - Render surface reference from Render To Texture
- [effect, optionalParam1, ..., optionalParamN] : Array
- effect : Number - effect type
- optionalParam1: Parameters based on selected effect
- Return Value:
- Nothing
Examples
- Example 1:
"rendersurface" setPiPEffect [0];
- Example 2:
"rendertarget0" setPiPEffect [3, 1.0, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];
- Example 3:
cam = "camera" camCreate (player modelToWorld [0,-5,2]); cam cameraEffect ["internal","back","rtt"]; "rtt" setPiPEffect [2]; with uiNamespace do { pic = findDisplay 46 ctrlCreate ["RscPicture", -1]; pic ctrlSetPosition [0,0,1,1]; pic ctrlCommit 0; pic ctrlSetText "#(argb,512,512,1)r2t(rtt,1.0)"; };
Additional Information
Notes
-
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Notes
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Categories:
- Scripting Commands
- Introduced with Take On Helicopters version 1.00
- Take On Helicopters: New Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Take On Helicopters
- Take On Helicopters: New Scripting Commands List
- Arma 3: New Scripting Commands List
- Scripting Commands Arma 3