allUnitsUAV: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on October 10, 2014 - 01:23 (UTC)</dd> | |||
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | |||
<dd class="note"> | |||
This actually returns a list of all UAV '''vehicles''', not the AI units that are inside UAVs. | |||
</dd> | |||
</dl> | |||
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Revision as of 02:23, 10 October 2014
Description
- Description:
- Return a list of all UAV units.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
hint format ["No. of UAV(s) on the map: %1", count allUnitsUAV];
- Example 2:
{_x setDamage 1} forEach allUnitsUAV;
Additional Information
- See also:
- allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsvehiclesallDeadMenagentsshowUAVFeedshownUAVFeedgetConnectedUAVUAVControl , connectTerminalToUAV , isUAVConnected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 10, 2014 - 01:23 (UTC)
- AgentRevolution
- This actually returns a list of all UAV vehicles, not the AI units that are inside UAVs.