vectorDirVisual: Difference between revisions

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Revision as of 21:35, 14 October 2014

Hover & click on the images for description

Description

Description:
Return object's normalized direction vector in world space ([x,y,z]) in render time scope.
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
vectorDirVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Vector3D

Examples

Example 1:
_dirVector = vectorDirVisual _unit;

Additional Information

See also:
vectorDirvectorUpVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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