getHitIndex: Difference between revisions

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| Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtain with [[getAllHitPointsDamage]] command.
| Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with [[getAllHitPointsDamage]] command.
* 0: no damage
* 0: no damage
* 1: full damage |= Description
* 1: full damage |= Description

Revision as of 16:33, 11 August 2015


-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.49|1.49]]
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Description

Description:
Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with getAllHitPointsDamage command.
  • 0: no damage
  • 1: full damage
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHitIndex hitPartIndex
Parameters:
vehicle : Object - vehicle to be queried
hitPartIndex: Number - hit part index of the Hit Point
Return Value:
Number

Examples

Example 1:
vehicle player getHitIndex 3;

Additional Information

See also:
getAllHitPointsDamagesetHitIndexsetHitPointDamagegetHitPointDamagesetHitgetHitsetDamagedamage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.49]][[ Category: arma3dev: New Scripting Commands | GETHITINDEX]][[ Category: arma3dev: Scripting Commands | GETHITINDEX]]

Notes

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