createMarkerLocal: Difference between revisions

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| Creates a new marker at the given position. The marker name has to be unique. |= Description
| Creates a [[local]] marker at the given position. Marker exists only on PC that created it. The marker name has to be unique.
 
<br><br>'''NOTE:''' Local markers have own set of local commands "XXXXLocal" to work with. If you use global marker command on a local marker, the local marker will become global marker.  |= Description
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Revision as of 17:18, 20 September 2015

-wrong parameter ("Arma") defined!-1.04
Hover & click on the images for description

Description

Description:
Creates a local marker at the given position. Marker exists only on PC that created it. The marker name has to be unique.

NOTE: Local markers have own set of local commands "XXXXLocal" to work with. If you use global marker command on a local marker, the local marker will become global marker.
Multiplayer:
createMarkerLocal is local, so it should be used along with the other local commands. For global equivalent use createMarker
Groups:
Uncategorised

Syntax

Syntax:
createMarkerLocal [name, position]
Parameters:
[name, position]: Array
name: String
position: Array or Object - format Position, Position2D or Object
Return Value:
String

Examples

Example 1:
_marker = createMarkerLocal ["Marker1", position player];

Additional Information

See also:
setMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerPosLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocalsetMarkerAlphaLocaldeleteMarkerLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

To create a marker which is visible on the map you need to define at least the following three settings: _markerstr = createMarkerLocal ["markername",[_Xpos,_Ypos]]; _markerstr setMarkerShapeLocal "ICON"; _markerstr setMarkerTypeLocal "DOT";

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