createCenter: Difference between revisions
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Killzone Kid (talk | contribs) (moar description, effects in mp) |
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|1.00|= Game version | |1.00|= Game version | ||
|eff= global |= Effects in MP | |||
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| Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the [[Mission.sqm]], so that you can spawn groups and units for it. | | In a nutshell, this command creates game [[Side]]. Without side it is not possible to create [[Group]]s. So if center for particular side is undefined, no groups can be created for this side. A [[createUnit|Unit]] needs a group to be able to spawn in. So if no center for particular side exists, no groups for this side can be created and therefore no units for this side can be spawned. In Arma 3, the centers for all sides are created for you. Trying to create center for existing side is ignored.<br><br> | ||
'''Old description''': Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the [[Mission.sqm]], so that you can spawn groups and units for it. | |||
For the available sides see [[Side]]. |= Description | For the available sides see [[Side]]. |= Description | ||
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| | | '''createCenter''' side|= Syntax | ||
|p1= side: [[Side]] |= Parameter 1 | |p1= side: [[Side]] |= Parameter 1 |
Revision as of 21:37, 15 December 2015
Description
- Description:
- In a nutshell, this command creates game Side. Without side it is not possible to create Groups. So if center for particular side is undefined, no groups can be created for this side. A Unit needs a group to be able to spawn in. So if no center for particular side exists, no groups for this side can be created and therefore no units for this side can be spawned. In Arma 3, the centers for all sides are created for you. Trying to create center for existing side is ignored.
Old description: Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the Mission.sqm, so that you can spawn groups and units for it. For the available sides see Side. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_SideHQ = createCenter east
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 17:15, 22 June 2007 (CEST)
- UNN
- You need to set the new sides friendly status using the setFriend command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Object Manipulation
- Command Group: Sides
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters