inArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3dev |= Game name
| A3 |= Game
 
|1.58|= Game Version (number surrounded by NO SPACES)
|1.57|= Game version
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 19:41, 21 April 2016

-wrong parameter ("A3") defined!-[[:Category:Introduced with A3 version 1.58|1.58]]
Hover & click on the images for description

Description

Description:
Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to triggerArea format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and drawEllipse
Groups:
Uncategorised

Syntax 1

Syntax:
position inArea trigger
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
trigger: Object - existing trigger
Return Value:
Boolean

Syntax 2

Syntax:
position inArea marker
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
marker: String - existing marker
Return Value:
Boolean

Syntax 3

Syntax:
position inArea location
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
location: Location - existing location
Return Value:
Boolean

Syntax 4

Syntax:
position inArea [center, a, b, angle, isRectangle]
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
[center, a, b, angle, isRectangle]: Array
center: Array or Object - center of the area in format Position3D, Position2D, Object or Group
a: Number - horizontal axis (width / 2)
b: Number - vertical axis (height / 2)
angle: Number - rotation angle
isRectangle: Boolean - true if rectangle, false if ellipse
Return Value:
Boolean

Examples

Example 1:
_playerIsInside = player inArea _myTrigger;
Example 2:
_positionIsInside = _myPosition inArea [[100, 100, 0], 20, 30, 45, false];

Additional Information

See also:
ininPolygondrawEllipsedrawRectanglecreateTriggercreateMarkercreateLocation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with A3 version 1.58]][[ Category: A3: New Scripting Commands | INAREA]][[ Category: A3: Scripting Commands | INAREA]]

Notes

Bottom Section