set3DENGrid: Difference between revisions
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| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
|x1= <code>set3DENGrid ["t",100];// 100m movement increment</code>|= EXAMPLE1 | |x1= <code>[[set3DENGrid]] ["t",100];// 100m movement increment</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:31, 19 September 2016
Description
- Description:
- Sets the grid increment for the given transformation type.
Transformation types:- Rotation - "r"
- Translation - "t"
- Scale - "s"
- Groups:
- Uncategorised
Syntax
- Syntax:
- set3DENGrid [type,value]
- Parameters:
- type: String - name of transformation
- value: Number - transformation increment
- Return Value:
- Nothing
Examples
- Example 1:
set3DENGrid ["t",100];// 100m movement increment
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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Notes