BIS_fnc_kbTell
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Description
- Description:
- Play given sentence/conversation. Script terminates itself when conversation is finished. Template:note
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [topic, container, section, radioMode, code, speakers, soundVolume, radioProtocol] spawn BIS_fnc_kbTell
- Parameters:
- topic: String - topic name
- container: String - (Optional) container name (default: current mission ID)
- section: Array - (Optional) section to be played. Elements can be:
- radioMode: Bool, String, Object or Code - (Optional) can be:
- code: Code or Array - (Optional, default: {}) can be:
- speakers: Array or Bool - (Optional) can be:
- soundVolume: Number - (Optional, default: 0.1) music and sound volumes will be multiplied by this value when conversation starts
- radioProtocol: Bool - (Optional, default: true) true to disable radio protocol message while the conversation is playing
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- ConversationskbTellBIS_fnc_kbCanSpeakBIS_fnc_kbCreateDummyBIS_fnc_kbIsSpeakingBIS_fnc_kbMenuBIS_fnc_kbPriorityBIS_fnc_kbSentenceBIS_fnc_kbSkipBIS_fnc_kbTellLocalBIS_fnc_kbTopicConfig
Notes
-
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