vectorAdd

From Bohemia Interactive Community
Revision as of 21:42, 27 March 2016 by R3vo (talk | contribs)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Adds two 3D vectors.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorAdd vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
hint str (velocity unit1 vectorAdd velocity unit2);
Example 2:
[5,10,5] vectorAdd [5,5,10]; //returns [10,15,15]

Additional Information

See also:
vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22)Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [x1 + x2,y1 + y2,z1 + z2;] It is recommended to use vectorAdd instead of BIS_fnc_vectorAdd.

Bottom Section