nearEntities

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Revision as of 02:19, 30 July 2014 by Ffur2007slx2 5 (talk | contribs) (Undo revision 82428 by Ffur2007slx2 5 (talk))
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Description

Description:
Find entities in the circle with given radius. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed. This command returns only alive entities. If you need to return dead entities as well use entities command.
Groups:
Uncategorised

Syntax

Syntax:
position nearEntities radius
Parameters:
position: Object or Array (format Position) - center of the circle
radius: Number - radius of the circle
Return Value:
Array of Objects

Alternative Syntax

Syntax:
position nearEntities [typeName, radius]
Parameters:
position: Object or Array (format Position) - center of the circle
[typeName, radius]: Array
typeName: String or Array of Strings - typeName(s) to search for
radius: Number - radius of the circle
Return Value:
Array of Objects

Examples

Example 1:
_list = player nearEntities 20;
_list = (position player) nearEntities 50;
_list = (position player) nearEntities ["Land", 1000];
_list = (position player) nearEntities ["LaserTarget", 3000];
_list = (position player) nearEntities [["All"], 50];
_list = (position player) nearEntities [["Man", "Air", "Car", "Motorcycle", "Tank"], 200];

Additional Information

See also:
entitiesnearestObjectnearestObjectsnearObjects

Notes

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Notes

Posted on 27 Mar, 2014
Floriangeyer
According to Code Optimisation, this function is the fastest and should be used instead of nearestObjects.

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