setPiPEffect
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Description
- Description:
- Sets Render Target's visual effect (Picture-in-Picture).
- 0: Normal
- 1: Night Vision
- 2: Thermal
- 3: Color Correction (8 additional params)
- 4: Mirror
- 5: Chromatic Aberration (5 additional params)
- 6: Film Grain (8 additional params)
- 7: Thermal Inverted
- Groups:
- Uncategorised
Syntax
- Syntax:
- name setPiPEffect [effect, optionalParam1, ..., optionalParamN]
- Parameters:
- name : String - Render surface reference from Render To Texture
- [effect, optionalParam1, ..., optionalParamN] : Array
- effect : Number - effect type
- optionalParam1: Parameters based on selected effect
- Return Value:
- Nothing
Examples
- Example 1:
"rendersurface" setPiPEffect [0];
- Example 2:
"rendertarget0" setPiPEffect [3, 1.0, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];
- Example 3:
cam = "camera" camCreate (player modelToWorld [0,-5,2]); cam cameraEffect ["internal","back","rtt"]; "rtt" setPiPEffect [2]; with uiNamespace do { pic = findDisplay 46 ctrlCreate ["RscPicture", -1]; pic ctrlSetPosition [0,0,1,1]; pic ctrlCommit 0; pic ctrlSetText "#(argb,512,512,1)r2t(rtt,1.0)"; };
Additional Information
Notes
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Notes
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Categories:
- Scripting Commands
- Introduced with Take On Helicopters version 1.00
- Take On Helicopters: New Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Take On Helicopters
- Take On Helicopters: New Scripting Commands List
- Arma 3: New Scripting Commands List
- Scripting Commands Arma 3