drop

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Description

Description:
Creates a particle effect. This command is used to create smoke, fire and similar effects. The particles are single polygons with single textures that always face the player. They can be set to dynamically change their position, size, direction, can be set to different weights and more or less dependant on the wind.
Groups:
Uncategorised

Syntax

Syntax:
drop array
Parameters:
array: Array - format ParticleArray.
Return Value:
Nothing

Examples

Example 1:
drop ["cl_basic", "", "Billboard", 1, 1, [-3.5*(sin(direction xural)), -3.5*(cos(direction xural)),0], [ random 0.1,random 0.1,random 0.5], 1, 0.005, 0.0042, 0.7, [0.3,3], [[0.5,0.5,0.5,0],[0.7,0.7,0.7,0.5],[0.9,0.9,0.9,0]], [0,1,0,1,0,1], 0.2, 0.2, "", "", xural]

Additional Information

See also:
ParticleArraysetParticleCirclesetParticleParamssetParticleRandomParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

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Notes

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