objectParent
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Description
- Description:
-
Returns the parent of an object if said object is a proxy.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- objectParent object
- Parameters:
- object: Object
- Return Value:
- Object
Examples
- Example 1:
- _isOnFoot = isNull objectParent player; // check if the player is on foot _isCommander = player isEqualTo commander objectParent player; // check if the player is in a vehicle and is its commander _weaponHolder = objectParent _myBackpack; // return: // - the weapon holder of a dropped backpack // - the cargo space of a vehicle holding this backpack // - the dead unit holding the backpack // works for a backpack, a vest or a uniform _isDeployed = isNull objectParent _deployableStaticMG; // true if deployed, false if in a backpack _ropeParent = objectParent _ropeSegment; // since Arma 3 v2.12
- Example 2:
- Create and place a created backpack in front of player:
_backpackContainer = "B_TacticalPack_rgr" createVehicle [0, 0, 0]; _weaponHolder = objectParent _backpackContainer; _weaponHolder setPosWorld (player modelToWorldWorld [0, 5, 0]);
Additional Information
- See also:
- backpackContainer unitBackpack backpack backpackCargo getBackpackCargo backpackItems addBackpack addBackpackCargo addBackpackCargoGlobal removeBackpack clearBackpackCargo clearBackpackCargoGlobal clearAllItemsFromBackpack loadBackpack backpackSpaceFor canAddItemToBackpack addItemToBackpack removeItemFromBackpack everyBackpack vehicle
Notes
-
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