BIS_fnc_spawnCrew

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Description

Description:
Function to fill all crew positions in a vehicle, including turrets. In dummy mode no objects are created and the returned array contains only ones; this mode can be used to count the actual crew of an existing vehicle or vehicle type (see also crew, fullCrew).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, group, dummyMode, dummyType, crewType]] call BIS_fnc_spawnCrew
Parameters:
vehicle: Object - vehicle
group: Group - crew's group
dummyMode: Boolean - (Optional, default false) true to enable dummy mode
dummyType: String - (Optional, default "") dummy type
crewType: String - (Optional, default "") crew type
Return Value:
Array or Number - created crew objects or crew count

Examples

Example 1:
[BIS_vehicle, group player] call BIS_fnc_spawnCrew;

Additional Information

See also:
crew fullCrew

Notes

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Only post proven facts here! Add Note
Tankbuster - c
Posted on Feb 24, 2015 - 21:52 (UTC)
This makes FFV units but no cargo crew.