createTrigger

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Revision as of 15:02, 1 October 2008 by Dr Eyeball (talk | contribs) (deleteVehicle tip, remove old note.)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Creates a new trigger on the given position. An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation = detector. An array containing all units that have activated the trigger is available via list triggerobj. Created triggers can be deleted using deleteVehicle.
Groups:
Uncategorised

Syntax

Syntax:
Object = createTrigger ["type", Position]
Parameters:
type: String
Position
Return Value:
Object

Examples

Example 1:
_trg=createTrigger["EmptyDetector",getPos player]; _trg setTriggerArea[5,5,0,false];
_trg setTriggerActivation["CIV","PRESENT",true];
_trg setTriggerStatements["this", "hint 'Civilian near player'", "hint 'no civilian near'"];

Additional Information

See also:
setTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutsetTriggerTypedeleteVehicle

Notes

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Notes

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