deleteVehicle

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Revision as of 19:59, 30 July 2014 by Killzone Kid (talk | contribs) (example)
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Description

Description:
Deletes an object.
Only units inserted in the mission editor and units created during the game's progress can be deleted by this command. Island objects and player units cannot be removed.
Deleting a vehicle, which is still being accessed by a running script, can result in a CTD.
Multiplayer:
A deleted player unit will stay visible until that player has disconnected.
Groups:
Uncategorised

Syntax

Syntax:
deleteVehicle object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
deleteVehicle _house1;
Example 2:
{ _x action ["Eject", car]; } forEach crew car; deleteVehicle car;

Additional Information

See also:
createUnitcreateUnit arraycreateVehicle arraycreateVehicleLocalcreateVehicle

Notes

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Notes

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