missionStart

From Bohemia Interactive Community
Revision as of 15:03, 20 July 2015 by Killzone Kid (talk | contribs) (example)
Jump to navigation Jump to search


Hover & click on the images for description

Description

Description:
Returns date and time when mission started in format [year, month, day, hour, minute, second]. Works only in multiplayer, in singleplayer all values are equal to zero → [0,0,0,0,0,0]

NOTE: Because missionStart contains the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when time > 0.
Groups:
Uncategorised

Syntax

Syntax:
missionStart
Return Value:
Array - real local date and time (similar to date format but with seconds)

Examples

Example 1:
setDate (missionStart select [0,5]);
Example 2:
Set real date: //postInit = 1; if (isServer) then { waitUntil {time > 0}; setDate (missionStart select [0,5]); };

Additional Information

See also:
datetimedaytimeserverTimesetDate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 25, 2014 - 08:10 (UTC)
Kenoxite
Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player‐hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1970,1,1,0,0,0]. In CWA this command is fixed.
Posted on December 30, 2014 - 18:15 (UTC)
Killzone Kid
In arma 3 this command returns [0,0,0,0,0,0] in SP, [1970,1,1,0,0,0] on dedicated server and [1970,1,1,0,0,0] initially and then server real time on local headless client. On player clients it shows client's local date and time. Since Arma 3 v1.49 the dedicated server also returns correct mission start date.