setHitIndex
Jump to navigation
Jump to search
Description
- Description:
- Set the current level of damage for a specific Hit Point (specified by its index).
- 0: no damage
- 1: full damage
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setHitIndex [hitPointIndex, damage]
- Parameters:
- vehicle : Object - vehicle to be damaged
- [hitPointIndex, damage] - Array
- hitPointIndex: Number - index of the Hit Point
- damage: Number - level of damage
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setHitIndex [1, 1];
- Example 2:
player setHitIndex [7, 0.5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.49]][[ Category: arma3dev: New Scripting Commands | SETHITINDEX]][[ Category: arma3dev: Scripting Commands | SETHITINDEX]]