BIS fnc dynamicText: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(seeAlso edited + display fix)
(added preview image)
Line 8: Line 8:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Shows dynamic opening credits or any type of text. |= Description
| Shows dynamic opening credits or any type of text.  
[[File:BIS fnc dynamicText.jpg|left|400px]]|= Description


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 11:14, 1 May 2018


Hover & click on the images for description

Description

Description:
Shows dynamic opening credits or any type of text.
BIS fnc dynamicText.jpg
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[text, x, y, duration, fadeInTime, deltaY, rscLayer] call BIS_fnc_dynamicText
Parameters:
String: Text
Number: X coordinates (optional)
Number: Y coordinates (optional)
Number: Duration (Optional)
Number: FadeIn time (Optional)
Number: Delta Y, Text will move up or down depending on value (Optional)
Number: Resource layer (Optional)
Return Value:
Return value needed

Examples

Example 1:
["<t color='#ff0000' size = '.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;

Additional Information

See also:
BIS_fnc_infoTextBIS_fnc_textTilesBIS_fnc_typeTextBIS_fnc_typeText2

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section