BIS_fnc_fireSupportVirtual

From Bohemia Interactive Community
Revision as of 00:52, 28 May 2018 by R3vo (talk | contribs) (typo)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Creates an strategic map.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target,mag,radius,rounds,delay,conditionEnd,safezone,alt,speed,sounds] call BIS_fnc_fireSupportVirtual
Parameters:
target: Position or Object or String - Target position, can be an object position or marker
mag: String - Magazine (if left empy, first magazine available will be used)
radius: Number - Radius of target area in meters
rounds: Number - Number of rounds to be fired
delay: Array or Number - Delay between rounds.
conditionEnd: Code - (Optional, default ?) Condition to end bombardment before all rounds are fired
safezone: Number - (Optional, default ?) Safezone radius - minimal distance from the target position where shells may be directed at
alt: Number - (Optional, default 250) Altitude where the shell will be created
speed: Number - (Optional, default 150) Descending velocity, in m/s. Default is 150, if you use flare as ammo, set it to lower value (1-5) to let it fall down slowly
sounds: Array of strings - (Optional, default []) Ssounds to be played on the incoming shell
Return Value:
Boolean - True if successful

Examples

Example 1:
[ BIS_Player,"Sh_82mm_AMOS",100,24,10 ] spawn BIS_fnc_fireSupportVirtual;;
Example 2:
[ [3600,3600,0],nil,100,24,10 ] spawn BIS_fnc_fireSupportVirtual;
Example 3:
[ BIS_Player,nil,100,24,10,{daytime > 20},50 ] spawn BIS_fnc_fireSupportVirtual;

Additional Information

See also:
BIS_fnc_fireSupportClusterBIS_fnc_fireBIS_fnc_fireSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section