BIS fnc isInsideArea: Difference between revisions

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|p2= size: [[Array]] - [x,y] offsets from center |Parameter2=
|p2= size: [[Array]] - [x,y] offsets from center |Parameter2=


|p3= position: [[Array]] - [[Position]] to check |=
|p3= position: [[Array]] - [[Position]] to check |PARAMETER2=
| [[Boolean]] - true when position is in area, false otherwise<br>
 
| [[Boolean]] - true when position is in area, false otherwise|RETURNVALUE=
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_checkPos = getPos player;
_checkPos = getPos player;
//Check an area, centered on the player that is 10m wide and 10m tall
//Check an area, centered on the player that is 10m wide and 10m tall
_inArea = [ _center, _size, _checkPos ] call BIS_fnc_isInsideArea;</code> |=  
_inArea = [ _center, _size, _checkPos ] call BIS_fnc_isInsideArea;</code> |EXAMPLE1=  
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Revision as of 09:37, 25 September 2020

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Description

Description:
Detects whether a position is within a square area of given size about center.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[center, size, position ] call BIS_fnc_isInsideArea
Parameters:
center: Array - Center Position of area to check
size: Array - [x,y] offsets from center
position: Array - Position to check
Return Value:
Boolean - true when position is in area, false otherwise

Examples

Example 1:
_center = getPos player; _size = [ 5, 5 ]; _checkPos = getPos player; //Check an area, centered on the player that is 10m wide and 10m tall _inArea = [ _center, _size, _checkPos ] call BIS_fnc_isInsideArea;

Additional Information

See also:
createTrigger createMarker setTriggerArea setMarkerSize triggerArea markerSize BIS_fnc_inAngleSector

Notes

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Notes

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