BIS fnc logFormatServer: Difference between revisions

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{{Feature | Informative | [[Description.ext#allowFunctionsLog|allowFunctionsLog]] must be enabled.}}
{{Feature | Informative | [[Description.ext#allowFunctionsLog|allowFunctionsLog]] must be enabled.}}


|s1=[text, argument1, argument2, ...] call [[BIS_fnc_logFormatServer]]
|s1= [text, argument1, argument2, ...] call [[BIS_fnc_logFormatServer]]


|p1= text: [[String]] or [[Anything]] - text using [[format]] standard (with %). Any non-[[String]] value will be converted (with [[str]])
|p1= text: [[String]] or [[Anything]] - text using [[format]] standard (with %). Any non-[[String]] value will be converted (with [[str]])

Revision as of 00:11, 13 July 2022

Hover & click on the images for description

Description

Description:
Logs (using diag_log) a debug message (profileName, playerUID, _fnc_scriptName, provided text) to server's .RPT. In singleplayer, BIS_fnc_logFormat is used.
allowFunctionsLog must be enabled.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[text, argument1, argument2, ...] call BIS_fnc_logFormatServer
Parameters:
text: String or Anything - text using format standard (with %). Any non-String value will be converted (with str)
argument1..n: Anything - same as format arguments - referenced in text as %1, %2 etc
Return Value:
Boolean - true when done

Examples

Example 1:
private _currentFPS = diag_fps; if (_currentFPS < 10) then { ["Player %1 has performance issues (%2 FPS)", name player, _currentFPS] call BIS_fnc_logFormatServer; };

Additional Information

See also:
diag_log BIS_fnc_log BIS_fnc_logFormat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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