BIS fnc logFormatServer: Difference between revisions

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m (Text replacement - " |s1=[" to " |s1= [")
m (Text replacement - "<code>([^>]+)<\/code>" to "<sqf>$1</sqf>")
Line 17: Line 17:
|r1= [[Boolean]] - [[true]] when done
|r1= [[Boolean]] - [[true]] when done


|x1= <code>[[private]] _currentFPS = [[diag_fps]];
|x1= <sqf>[[private]] _currentFPS = [[diag_fps]];
[[if]] (_currentFPS < 10) [[then]]
[[if]] (_currentFPS < 10) [[then]]
{
{
["Player %1 has performance issues (%2 FPS)", [[name]] [[player]], _currentFPS] [[call]] [[BIS_fnc_logFormatServer]];
["Player %1 has performance issues (%2 FPS)", [[name]] [[player]], _currentFPS] [[call]] [[BIS_fnc_logFormatServer]];
};</code>
};</sqf>


|seealso= [[diag_log]] [[BIS_fnc_log]] [[BIS_fnc_logFormat]]
|seealso= [[diag_log]] [[BIS_fnc_log]] [[BIS_fnc_logFormat]]
}}
}}

Revision as of 18:11, 13 July 2022

Hover & click on the images for description

Description

Description:
Logs (using diag_log) a debug message (profileName, playerUID, _fnc_scriptName, provided text) to server's .RPT. In singleplayer, BIS_fnc_logFormat is used.
allowFunctionsLog must be enabled.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[text, argument1, argument2, ...] call BIS_fnc_logFormatServer
Parameters:
text: String or Anything - text using format standard (with %). Any non-String value will be converted (with str)
argument1..n: Anything - same as format arguments - referenced in text as %1, %2 etc
Return Value:
Boolean - true when done

Examples

Example 1:
[[private]] _currentFPS = [[diag_fps]]; [[if]] (_currentFPS < 10) [[then]] { ["Player %1 has performance issues (%2 FPS)", [[name]] [[player]], _currentFPS] [[call]] [[BIS_fnc_logFormatServer]]; };

Additional Information

See also:
diag_log BIS_fnc_log BIS_fnc_logFormat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note