BIS fnc nearestPoint: Difference between revisions

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|x1= <code>_idealLocation = <nowiki>[</nowiki>[[getMarkerPos]] "base", [[getMarkerPos]] "destination", [[getPos]] [[player]], [[true]]] [[call]] [[BIS_fnc_nearestPoint]];</code> |Example 1=
|x1= <code>_idealLocation = [<nowiki/>[[getMarkerPos]] "base", [[getMarkerPos]] "destination", [[getPos]] [[player]], [[true]]] [[call]] [[BIS_fnc_nearestPoint]];</code> |Example 1=
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Revision as of 14:22, 19 March 2020

Hover & click on the images for description

Description

Description:
Computes nearest point in a line.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[start, end, point, is2D] call BIS_fnc_nearestPoint
Parameters:
start: Position - line start
end: Position - line end
point: Position - point to check against
is2D: Boolean - (Optional, default false) 2D calculation instead of 3D
Return Value:
Position - the line point that is closest to point

Examples

Example 1:
_idealLocation = [getMarkerPos "base", getMarkerPos "destination", getPos player, true] call BIS_fnc_nearestPoint;

Additional Information

See also:
nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPositionBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted

Notes

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Notes

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