BIS fnc objectsGrabber: Difference between revisions

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| [position, size, objectOrientation] call [[BIS_fnc_objectsGrabber]]
|s1=[position, size, objectOrientation] call [[BIS_fnc_objectsGrabber]]


|p1= position: [[Position]] - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area
|p1= position: [[Position]] - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area

Revision as of 16:57, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[position, size, objectOrientation] call BIS_fnc_objectsGrabber
Parameters:
position: Position - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area
size: Number - (Optional, default 50) size (radius) of the "grabbing" area
objectOrientation: Boolean - (Optional, default false) capture object orientation or not. Format BIS_fnc_getPitchBank
Return Value:
String

Examples

Example 1:
[getPos player, 20, true] call BIS_fnc_objectsGrabber;

Additional Information

See also:
BIS_fnc_objectsMapperBIS_fnc_getPitchBankBIS_fnc_setPitchBank

Notes

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