BIS fnc rscLayer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= GUI |GROUP1=
|gr1= GUI


| Register RSC layer. |DESCRIPTION=
| Register RSC layer.


| [layerName] call [[BIS_fnc_rscLayer]] |SYNTAX=
| [layerName] call [[BIS_fnc_rscLayer]]


|p1= layerName: [[String]] - Layer name. Parent function name is used automatically when param is [[nil]].|PARAMETER1=
|p1= layerName: [[String]] - Layer name. Parent function name is used automatically when param is [[nil]].


| [[Number]] - Layer ID |RETURNVALUE=
| [[Number]] - Layer ID


|x1= <code>_id = ["myLayerName"] [[call]] [[BIS_fnc_rscLayer]];</code>
|x1= <code>_id = ["myLayerName"] [[call]] [[BIS_fnc_rscLayer]];</code>


| [[allCutLayers]], [[titleRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[setTitleEffect]] |SEEALSO=
| [[allCutLayers]], [[titleRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[setTitleEffect]]
}}
}}



Revision as of 00:44, 18 January 2021

Hover & click on the images for description

Description

Description:
Register RSC layer.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[layerName] call BIS_fnc_rscLayer
Parameters:
layerName: String - Layer name. Parent function name is used automatically when param is nil.
Return Value:
Number - Layer ID

Examples

Example 1:
_id = ["myLayerName"] call BIS_fnc_rscLayer;

Additional Information

See also:
allCutLayerstitleRsccutTextcutObjcutFadeOutsetTitleEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section