BIS fnc setObjectRotation: Difference between revisions

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*3: Roll |PARAMETER2=
*3: Roll |PARAMETER2=


|x1= [ [[cursorObject]], [100,100,100] ] [[call]] '''BIS_fnc_setObjectRotation''';|EXAMPLE1=
|x1= [<nowiki/>[[cursorObject]], [100,100,100] ] [[call]] '''BIS_fnc_setObjectRotation''';|EXAMPLE1=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=

Revision as of 04:14, 25 September 2020

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Description

Description:
Set object rotation.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,array] call BIS_fnc_setObjectRotation
Parameters:
object: Object - Object to manipulate
object: Array - Vector in format:
  • 1: Yaw
  • 2: Pitch
  • 3: Roll
Return Value:
Nothing

Examples

Example 1:
[cursorObject, [100,100,100] ] call BIS_fnc_setObjectRotation;

Additional Information

See also:
vectorDirvectorUpsetVectorDirsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

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Only post proven facts here! Add Note

Notes

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