BIS fnc spawnCrew: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - " <!--- |exec= spawn --->" to "") |
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| [[Array]] or [[Number]] - Created crew objects or crew count | | [[Array]] or [[Number]] - Created crew objects or crew count | ||
|x1= <code>[ BIS_vehicle, [[group]] [[player]] ] [[call]] [[BIS_fnc_spawnCrew]];</code> | |x1= <code>[ BIS_vehicle, [[group]] [[player]] ] [[call]] [[BIS_fnc_spawnCrew]];</code> |
Revision as of 23:19, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - Vehicle
- group: Group - Crew's group
- dummyMode: Boolean - (Optional, default false) true to enable dummy mode
- dummyType: String - (Optional, default "") Dummy type
- crewType: String - (Optional, default "") Crew type
- Return Value:
- Return value needed
Examples
- Example 1:
[ BIS_vehicle, group player ] call BIS_fnc_spawnCrew;
Additional Information
- See also:
- crew
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 24, 2015 - 21:52 (UTC)
- Tankbuster
- This makes FFV units but no cargo crew.