BIS fnc spawnCrew: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| <pre>
|game4= arma3
/*
|version4= 0.50
File: spawnCrew.sqf


Description:
|gr1= Object Manipulation
Function to fill all crew positions in a vehicle, including turrets.
In dummy mode no objects are created and the returned array contains only ones.
In this mode the function can be used to count the actual crew of an existing vehicle or vehicle type.


Parameter(s):
|descr= Function to fill all crew positions in a vehicle, including turrets.
_this select 0: the vehicle (Object)
In dummy mode no objects are created and the returned array contains only ones; this mode can be used to count the actual crew of an existing vehicle or vehicle type (see also [[crew]], [[fullCrew]]).
_this select 1: the crew's group (Group)
_this select 2: (optional) dummy mode toggle (Boolean)
_this select 3: (optional) dummy mode type (String)
_this select 4: (optional) crew type (String)


Returns:
|s1= [vehicle, group, dummyMode, dummyType, crewType]] call [[BIS_fnc_spawnCrew]]
Array of Objects or Scalars - newly created crew or crew count
*/


//Validate parameter count
|p1= vehicle: [[Object]] - vehicle
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_spawnCrew]]; --> |= Syntax
|p2= group: [[Group]] - crew's group


|p1= |= Parameter 1
|p3= dummyMode: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable dummy mode


| |= Return value
|p4= dummyType: [[String]] - (Optional, default "") dummy type
____________________________________________________________________________________________


|x1= <code></code> |=
|p5= crewType: [[String]] - (Optional, default "") crew type
____________________________________________________________________________________________


| |= See also
|r1= [[Array]] or [[Number]] - created crew objects or crew count


|x1= <sqf>[BIS_vehicle, group player] call BIS_fnc_spawnCrew;</sqf>
|seealso= [[crew]] [[fullCrew]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= Tankbuster
<!-- Note Section BEGIN -->
|timestamp= 20150224215200
 
|text= This makes FFV units but no cargo crew.
<!-- Note Section END -->
}}
</dl>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Spawning|{{uc:spawnCrew}}]]
[[Category:Functions|{{uc:spawnCrew}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:spawnCrew}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:spawnCrew}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:spawnCrew}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:spawnCrew}}]]

Latest revision as of 13:22, 8 November 2023

Hover & click on the images for description

Description

Description:
Function to fill all crew positions in a vehicle, including turrets. In dummy mode no objects are created and the returned array contains only ones; this mode can be used to count the actual crew of an existing vehicle or vehicle type (see also crew, fullCrew).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, group, dummyMode, dummyType, crewType]] call BIS_fnc_spawnCrew
Parameters:
vehicle: Object - vehicle
group: Group - crew's group
dummyMode: Boolean - (Optional, default false) true to enable dummy mode
dummyType: String - (Optional, default "") dummy type
crewType: String - (Optional, default "") crew type
Return Value:
Array or Number - created crew objects or crew count

Examples

Example 1:
[BIS_vehicle, group player] call BIS_fnc_spawnCrew;

Additional Information

See also:
crew fullCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Tankbuster - c
Posted on Feb 24, 2015 - 21:52 (UTC)
This makes FFV units but no cargo crew.