Modding/Tutorials/Assets – Arma Reforger Category

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Basics of data manipulation
* [https://community.bistudio.com/wiki/Arma_Reforger:Prefabs_Basics Prefabs Basics]
* [https://community.bistudio.com/wiki/Arma_Reforger:Data_Modding_Basics Data Modding Basics]
If you're new to '''Enfusion''' '''Modding''', below you'll find a short list of tutorials, '''ordered by difficulty''', that should get you started '''modding and creating new assets''' in '''Reforger''':
* [https://community.bistudio.com/wiki/Arma_Reforger:Weapon_Modding Weapon Modding] - Introductory tutorial for beginners, showing basics of creating modded weapon with custom textures, sounds and behavior
* [https://community.bistudio.com/wiki/Arma_Reforger:Car_Modding Car Modding] - This tutorial expands the knowledge gathered in Weapon Modding tutorial by  providing some information about modifying of existing vehicles, changing wheeled simulation parameters or adding turrets.
* [https://community.bistudio.com/wiki/Arma_Reforger:Faction_Creation Faction Creation] - Intermediate difficulty tutorial explaining character gear retexture, creating new character prefabs with custom gear, integrating such factions into Game Master and Conflict game modes and more
* [https://community.bistudio.com/wiki/Arma_Reforger:Prop_Creation Prop Creation] - Importing new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration
* [https://community.bistudio.com/wiki/Arma_Reforger:Weapon_Creation Weapon Creation]
* [https://community.bistudio.com/wiki/Arma_Reforger:Car_Creation Car Creation]
{{GameCategory|armaR|Modding|Tutorials}}
{{GameCategory|armaR|Modding|Tutorials}}

Revision as of 17:50, 31 January 2023

Basics of data manipulation


If you're new to Enfusion Modding, below you'll find a short list of tutorials, ordered by difficulty, that should get you started modding and creating new assets in Reforger:

  • Weapon Modding - Introductory tutorial for beginners, showing basics of creating modded weapon with custom textures, sounds and behavior
  • Car Modding - This tutorial expands the knowledge gathered in Weapon Modding tutorial by providing some information about modifying of existing vehicles, changing wheeled simulation parameters or adding turrets.
  • Faction Creation - Intermediate difficulty tutorial explaining character gear retexture, creating new character prefabs with custom gear, integrating such factions into Game Master and Conflict game modes and more
  • Prop Creation - Importing new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration
  • Weapon Creation
  • Car Creation