allUnitsUAV: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr2= Object Detection |GROUP2=
|gr2= Object Detection |GROUP2=
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| Return a list of all UAV vehicles. |DESCRIPTION=
| Return a list of all UAV vehicles. |DESCRIPTION=
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| [[allUnitsUAV]] |SYNTAX=
| [[allUnitsUAV]] |SYNTAX=
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|x2= <code>{ _x [[setDamage]] 1 } [[forEach]] [[allUnitsUAV]];</code>|EXAMPLE2=  
|x2= <code>{ _x [[setDamage]] 1 } [[forEach]] [[allUnitsUAV]];</code>|EXAMPLE2=  
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| [[unitIsUAV]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allDeadMen]], [[agents]], [[showUAVFeed]], [[shownUAVFeed]], [[getConnectedUAV]], [[UAVControl]], [[connectTerminalToUAV]], [[isUAVConnected]] |SEEALSO=  
| [[unitIsUAV]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allDeadMen]], [[agents]], [[showUAVFeed]], [[shownUAVFeed]], [[getConnectedUAV]], [[UAVControl]], [[connectTerminalToUAV]], [[isUAVConnected]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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}}



Revision as of 01:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Return a list of all UAV vehicles.
Groups:
Remote ControlObject Detection

Syntax

Syntax:
allUnitsUAV
Return Value:
Array of Objects - Array of UAV vehicles

Examples

Example 1:
hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];
Example 2:
{ _x setDamage 1 } forEach allUnitsUAV;

Additional Information

See also:
unitIsUAVallCuratorsallGroupsallDeadplayableUnitsswitchableUnitsvehiclesallDeadMenagentsshowUAVFeedshownUAVFeedgetConnectedUAVUAVControlconnectTerminalToUAVisUAVConnected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on October 10, 2014 - 01:23 (UTC)
AgentRevolution
This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.

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