allUnitsUAV: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 0.76


|0.76|= Game version
|gr1= Remote Control
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| Return a list of all UAV vehicles. |= Description
|gr2= Object Detection
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| '''allUnitsUAV''' |= Syntax
|descr= Return a list of all UAV vehicles.


| [[Array]] of [[Object]]s - Array of UAV vehicles |RETURNVALUE=
|s1= [[allUnitsUAV]]


|r1= [[Array]] of [[Object]]s - array of UAV vehicles


|x1= <code>[[hint]] [[format]] ["No. of UAV(s) on the map: %1", [[count]] [[allUnitsUAV]]];</code>|EXAMPLE1=
|x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf>


|x2= <code>{_x [[setDamage]] 1} [[forEach]] [[allUnitsUAV]];</code>|EXAMPLE2=
|x2= <sqf>{ _x setDamage 1 } forEach allUnitsUAV;</sqf>
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| [[unitIsUAV]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allDeadMen]], [[agents]], [[showUAVFeed]], [[shownUAVFeed]], [[getConnectedUAV]], [[UAVControl]], [[connectTerminalToUAV]], [[isUAVConnected]] |SEEALSO=
|seealso= [[unitIsUAV]] [[allCurators]] [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allDeadMen]] [[agents]] [[showUAVFeed]] [[shownUAVFeed]] [[getConnectedUAV]] [[UAVControl]] [[connectTerminalToUAV]] [[isUAVConnected]]
 
|  |MPBEHAVIOUR=
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}}
}}


<h3 style='display:none'>Notes</h3>
<dl class="command_description">
<dl class='command_description'>
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<h3 style='display:none'>Bottom Section</h3>
<dt><dt>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
<dd class="notedate">Posted on 2014-10-10 - 01:23 (UTC)</dd>
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
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<dl class="command_description">
<dd class="notedate">Posted on October 10, 2014 - 01:23 (UTC)</dd>
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt>
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt>
<dd class="note">
<dd class="note">
This command returns a list of all unmanned '''vehicles''', not the UAV AI units inside them, as the name might otherwise suggest.
This command returns a list of all unmanned '''vehicles''', not the UAV AI units inside them, as the name might otherwise suggest.
</dd>
</dd>
</dl>
</dl>
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Latest revision as of 13:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Return a list of all UAV vehicles.
Groups:
Remote ControlObject Detection

Syntax

Syntax:
allUnitsUAV
Return Value:
Array of Objects - array of UAV vehicles

Examples

Example 1:
hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];
Example 2:
{ _x setDamage 1 } forEach allUnitsUAV;

Additional Information

See also:
unitIsUAV allCurators allGroups allDead playableUnits switchableUnits vehicles allDeadMen agents showUAVFeed shownUAVFeed getConnectedUAV UAVControl connectTerminalToUAV isUAVConnected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-10-10 - 01:23 (UTC)
AgentRevolution
This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.