allUnitsUAV: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
 
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|s1= [[allUnitsUAV]]
|s1= [[allUnitsUAV]]


|r1= [[Array]] of [[Object]]s - Array of UAV vehicles
|r1= [[Array]] of [[Object]]s - array of UAV vehicles


|x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf>
|x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf>
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<dt><dt>
<dt><dt>
<dd class="notedate">Posted on October 10, 2014 - 01:23 (UTC)</dd>
<dd class="notedate">Posted on 2014-10-10 - 01:23 (UTC)</dd>
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt>
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt>
<dd class="note">
<dd class="note">

Latest revision as of 13:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Return a list of all UAV vehicles.
Groups:
Remote ControlObject Detection

Syntax

Syntax:
allUnitsUAV
Return Value:
Array of Objects - array of UAV vehicles

Examples

Example 1:
hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];
Example 2:
{ _x setDamage 1 } forEach allUnitsUAV;

Additional Information

See also:
unitIsUAV allCurators allGroups allDead playableUnits switchableUnits vehicles allDeadMen agents showUAVFeed shownUAVFeed getConnectedUAV UAVControl connectTerminalToUAV isUAVConnected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-10-10 - 01:23 (UTC)
AgentRevolution
This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.