commander

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Revision as of 18:01, 3 December 2018 by Erentar (talk | contribs) (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands)
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Description

Description:
In OFP it returns the commander of a vehicle. Since ArmA and VBS2 it returns the primary observer. The commander of a vehicle can be found with effectiveCommander.
Groups:
Uncategorised

Syntax

Syntax:
commander vehicleName
Parameters:
vehicleName: Object
Return Value:
Object - The unit sitting in the commander place is returned. If vehicle is not a vehicle but a person, the person is returned.

Examples

Example 1:
moveOut commander _tank;
Example 2:
Detect if player is in commander turret of a vehicle:_isVehicleCommander = player isEqualTo commander objectParent player;

Additional Information

See also:
drivergunnercrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 3, 2006 - 14:25
hardrock
Notes from before the conversion: It is also possible to find the commander of a vehicle by placing a C after the name of the vehicle so Tank1C and commander Tank1 both refer to the same unit, providing the original commander has not got out of the tank. The difference between the two is Tank1C is always the unit that was commander of the tank when the mission started, whilst commander Tank1 is the commander which is now there.
Posted on August 3, 2006 - 14:25
Giova
WARNING about Hardrock note: Take very care about this : if you give a vehiculeVarName to one crew, so his referent will not be Tank1x anymore ! Also, if in the mission editor, you put something in the name field, when this soldier will getin a vehicle, it will not be a Tank1x too. So do not take consideration about Hardrock note, if you don't want to have bad surprise. It Is better to force names by using setVehicleVarName command. ((crew tank) select 0) setVehicleVarName "Tankcrew0"

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