displayNull: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|descr= A non-existing [[Display]]. To compare non-existent displays use [[isNull]] or [[isEqualTo]]:
|descr= A non-existing [[Display]]. To compare non-existent displays use [[isNull]] or [[isEqualTo]]:
* {{hl|c= [[displayNull]] <nowiki>==</nowiki> [[displayNull]]; // false}}
<sqf>
* {{hl|[[isNull]] [[displayNull]]; // true}}
displayNull == displayNull; // false
* {{hl|[[displayNull]]  [[isEqualTo]] [[displayNull]]; // true}}
isNull displayNull; // true
displayNull isEqualTo displayNull; // true
</sqf>


|s1= '''displayNull'''
|s1= [[displayNull]]


|r1= [[Display]]
|r1= [[Display]]


|x1= <sqf>!isNull displayNull; // false</sqf>
|x1= <sqf>!isNull displayNull; // false</sqf>
|x2= <sqf>str displayNull; // No display</sqf>
|x2= <sqf>str displayNull; // No display</sqf>



Latest revision as of 14:16, 13 May 2022

Hover & click on the images for description

Description

Description:
A non-existing Display. To compare non-existent displays use isNull or isEqualTo:
displayNull == displayNull; // false isNull displayNull; // true displayNull isEqualTo displayNull; // true
Groups:
GUI ControlVariables

Syntax

Syntax:
displayNull
Return Value:
Display

Examples

Example 1:
!isNull displayNull; // false
Example 2:
str displayNull; // No display

Additional Information

See also:
controlNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName isNull displayParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Feb 05, 2022 - 16:02 (UTC)
When used in the debug console or as output in the chat or rpt it is displayed as "No display".