Difference between revisions of "getHit"

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(Add A2OA EOL)
(Was introduced with A3)
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| arma2oa |Game name=
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| arma3 |Game name=
  
| 1.64 |Game version=
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|game2= arma3 |Game2 name=
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|game2= arma2oa |Game2 name=
  
|version2= 1.32 |Game2 version=
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|version2= 1.64 |Game2 version=
  
 
|arg= global|Multiplayer Arguments=
 
|arg= global|Multiplayer Arguments=
 
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| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point.
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| Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
 
{{Informative | Some part names are in Czech; see [[Translations|translation table]].}} |DESCRIPTION=
 
{{Informative | Some part names are in Czech; see [[Translations|translation table]].}} |DESCRIPTION=
 
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Revision as of 13:25, 19 September 2019

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point. Informative
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number (prior to Arma 3 v1.93.145625, Nothing was return when invalid selection was given)

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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