Difference between revisions of "isBurning"

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{{Command|Comments=
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{{RV|type=command
  
| arma3 |Game name=
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|game1= arma3
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|version1= 0.50
  
|0.50|Game version=
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|gr1= Object Manipulation
  
|gr1= Object Manipulation |GROUP1=
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|descr= Returns whether the unit is burning.
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This returns true only if unit is damaged by nearby fire, it does '''not''' check whether a fireplace is burning, use [[inflamed]] command for that.
  
| Returns whether the unit is burning.
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|s1= [[isBurning]] unit
This returns true only if unit is damaged by nearby fire, it does '''not''' check whether a fireplace is burning, use [[inflamed]] command for that. |DESCRIPTION=
 
  
| '''isBurning''' unit |SYNTAX=
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|p1= unit: [[Object]]
  
|p1= unit: [[Object]] |PARAMETER1=
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|r1= [[Boolean]]
  
| [[Boolean]] |RETURNVALUE=  
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|x1= <sqf>if (isBurning player) then { player groupChat "I'm burning!!"; }</sqf>
  
 
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|seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] [[inflamed]]
|x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>|EXAMPLE1= 
 
 
 
 
 
| [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |SEEALSO=
 
 
 
|  |MPBEHAVIOUR=
 
 
}}
 
}}
 
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style='display:none'>Bottom Section</h3>
 
{{GameCategory|arma3|New Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
Groups:
Object Manipulation

Syntax

Syntax:
isBurning unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBurning player) then { player groupChat "I'm burning!!"; }

Additional Information

See also:
getBleedingRemaining setBleedingRemaining isBleeding inflamed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note