lightAttachObject: Difference between revisions

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<dd class="notedate">Posted on Dec 1, 2006 - 16:42
<dd class="notedate">Posted on Dec 1, 2006 - 16:42
<dt class="note">'''[[User:Feersum|Feersum]]'''<dd class="note">
<dt class="note">[[User:Feersum|Feersum]]<dd class="note">
Light can be created with command [[createVehicleLocal]] with special vehicle class "#lightpoint"
Light can be created with command [[createVehicleLocal]] with special vehicle class "#lightpoint"
<br>for example:
<br>for example:

Revision as of 16:20, 17 May 2020

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Attach light to given object at given position on object.
Groups:
Uncategorised

Syntax

Syntax:
light lightAttachObject [object, position]
Parameters:
light: Object
[object, position]: Array
object: Object
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
myLight lightAttachObject [myVehicle, [-0.5,-0.25,1]];

Additional Information

See also:
setLightAmbientsetLightBrightnesslightDetachObjectsetLightColorsetLightIntensitysetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLightattachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehicletriggerAttachVehicleattachedObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Dec 1, 2006 - 16:42
Feersum
Light can be created with command createVehicleLocal with special vehicle class "#lightpoint"
for example: _light = "#lightpoint" createVehicleLocal pos; _light setLightBrightness 1.0; _light setLightAmbient [0.0, 1.0, 0.0]; _light setLightColor [0.0, 1.0, 0.0]; _light lightAttachObject [_object, [0,0,0]];

Bottom Section

Posted on March 31, 2015 - 04:49 (UTC)
Waffle SS.
When attached, movement is slow to update (jumpy). Use attachTo when attaching a light to moving objects.