Difference between revisions of "lockTurret"

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m (Text replacement - " is local" to " is local")
m (Some wiki formatting)
 
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|gr1= Turrets
 
|gr1= Turrets
  
|descr= Lock the gunner position of the vehicle turret. This command must be executed where vehicle is [[Multiplayer Scripting#Locality|local]]. This command will remove user get in action (not get out) but will also stop player getting into vehicle via script commands unlike [[lock]] command
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|descr= Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike [[lock]] command.
  
|s1= vehicle [[lockTurret]] [turret path,lock]
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|s1= vehicle [[lockTurret]] [turretPath, lock]
  
|p1= vehicle: [[Object]] -
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|p1= vehicle: [[Object]]
  
|p2= [turret path,lock]: [[Array]] -
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|p2= turretPath: [[Array]]
 +
 
 +
|p3= lock: [[Boolean]]
  
 
|r1= [[Nothing]]
 
|r1= [[Nothing]]
  
|x1= <code>vehicleName [[lockTurret]] [<nowiki>[</nowiki>0,0], [[true]]];</code>
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|x1= <sqf>vehicleName lockTurret [[0,0], true];</sqf>
  
|x2= <code>[[vehicle]] [[player]] [[lockTurret]] [<nowiki>[</nowiki>0],[[true]]];</code>
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|x2= <sqf>vehicle player lockTurret [[0], true];</sqf>
  
|seealso= [[lockedTurret]], [[lockCargo]], [[lockDriver]], [[assignedVehicleRole]], [[turretUnit]], [[moveInTurret]]
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|seealso= [[lockedTurret]] [[lockCargo]] [[lockDriver]] [[assignedVehicleRole]] [[turretUnit]] [[moveInTurret]]
 
}}
 
}}

Latest revision as of 13:10, 20 March 2022

Hover & click on the images for description

Description

Description:
Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike lock command.
Groups:
Turrets

Syntax

Syntax:
vehicle lockTurret [turretPath, lock]
Parameters:
vehicle: Object
turretPath: Array
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
vehicleName lockTurret [[0,0], true];
Example 2:

Additional Information

See also:
lockedTurret lockCargo lockDriver assignedVehicleRole turretUnit moveInTurret

Notes

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