removeAction: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|p1= unit: [[Object]] - unit, vehicle or static object
|p1= unit: [[Object]] - unit, vehicle or static object


|p2= actionID: [[Number]] - Action ID returned by [[addAction]]
|p2= actionID: [[Number]] - action ID returned by [[addAction]]


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] [[removeAction]] 0;</code>
|x1= <sqf>player removeAction 0;</sqf>


|seealso= [[actionIDs]] [[actionParams]] [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAllActions]], [[action]]
|seealso= [[actionIDs]] [[actionParams]] [[addAction]] [[setUserActionText]] [[inGameUISetEventHandler]] [[showHUD]] [[inputAction]] [[removeAllActions]] [[action]]
}}
}}

Latest revision as of 13:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Removes user added action with given ID. This only removes actions added with the addAction command. You cannot remove default game actions, such as reload.
Groups:
Interaction

Syntax

Syntax:
unit removeAction actionID
Parameters:
unit: Object - unit, vehicle or static object
actionID: Number - action ID returned by addAction
Return Value:
Nothing

Examples

Example 1:
player removeAction 0;

Additional Information

See also:
actionIDs actionParams addAction setUserActionText inGameUISetEventHandler showHUD inputAction removeAllActions action

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note