setCombatMode: Difference between revisions

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| [[ArmA:_AI_Combat_Modes|AI Combat Modes]], [[combatMode]] |= See also
| [[ArmA:_AI_Combat_Modes|AI Combat Modes]], [[combatMode]], [[behaviour]], [[setBehaviour]], [[skill]], [[setSkill array]], [[CfgAISkill]] |= See also


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Revision as of 20:39, 5 August 2011

Hover & click on the images for description

Description

Description:
Set group combat mode (engagement rules). Mode may be one of:
  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)
Groups:
Uncategorised

Syntax

Syntax:
groupName setCombatMode mode
Parameters:
groupName: Object or Group
mode: String
Return Value:
Nothing

Examples

Example 1:
_group1 setCombatMode "BLUE"

Additional Information

See also:
AI Combat ModescombatModebehavioursetBehaviourskillsetSkill arrayCfgAISkill

Notes

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Notes

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